← Back

How to play Spy Cards

This guide describes the Spy Cards card game from Bug Fables: The Everlasting Sapling.

The guide is for the online fan implementation of Spy Cards, available on this website. For the official ingame Spy Cards minigame, see the article on the game's wiki.

↑ Back to Top

Types of Cards

Spider3
2
Spider

Boss

The strongest type of card. There is one Boss card per deck.

Boss cards have powerful effects like Empower and are often stronger than other cards with the same TP cost.

Zasp3
32
Bug

Mini-Boss

There are two Mini-Boss cards per deck.

Mini-Boss cards often have high ATK or DEF stats, and many have a conditional bonus you can build your deck to take advantage of.

Seedling1
1
PlantSeedling

Attacker

Attacker cards have the highest ATK per TP cost (1:1) of any remaining card type, but they are affected by Numb.

Many cards are a member of a Tribe, which effects can require as a condition.

Inichas1
2
Bug

Effect

Effect cards, along with Attacker cards, make up the remaining 12 cards of your deck.

Effects often rely on chance or the cards your opponent plays, making them high-risk, but also high-reward.

Card Backs

The backs of cards look different for Boss and Mini-Boss cards, but Attacker and Effect cards share a back design.

You can view the list of all 90 available cards on the main page.

↑ Back to Top

Core Mechanics

Both players start the match with 5 HP (heart points). The goal of the game is to reduce your opponent's HP to 0. Each round, the player with the lower ATK (attack points) loses 1 HP. If both players have the same ATK, neither player loses HP.

Each card has a TP (teamwork points) cost to play. In the first round, both players have 2 TP. In each subsequent round, both players have 1 additional TP (so on the second round, both players have 3 TP), up to a maximum of 10 TP.

(This document is incomplete. For now, additional information can be found in the formal specification.)