Closed
Channel is closed i.t its funding tx has been spent and the spending transactions have been confirmed, it can be forgotten
Constructors
Functions
handle Funding Timeout
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fun handleFundingTimeout(): Pair<ChannelState, List<ChannelAction.Message.Send>>
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handle Local Error
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open override fun handleLocalError(event: ChannelEvent, t: Throwable): Pair<ChannelState, List<ChannelAction>>
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handle Remote Error
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process
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fun process(event: ChannelEvent): Pair<ChannelState, List<ChannelAction>>
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process Internal
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open override fun processInternal(event: ChannelEvent): Pair<ChannelState, List<ChannelAction>>
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update Commitments
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open override fun updateCommitments(input: Commitments): ChannelStateWithCommitments
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Properties
commitments
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currentBlockHeight
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currentOnChainFeerates
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currentTip
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keyManager
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privateKey
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staticParams
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