initializeReader

fun initializeReader(handshakePattern: HandshakePattern, prologue: ByteArray, s: Pair<ByteArray, ByteArray>, e: Pair<ByteArray, ByteArray>, rs: ByteArray, re: ByteArray, dh: DHFunctions, cipher: CipherFunctions, hash: HashFunctions, byteStream: ByteStream = RandomBytes): HandshakeStateReader