sealed class Try<out T>
Failure |
data class Failure : Try<Nothing> |
Success |
data class Success<T> : Try<T> |
flatMap |
fun <U> flatMap(f: (T) -> Try<U>): Try<U> |
fold |
fun <R> fold(ifFailure: (Throwable) -> R, ifSuccess: (T) -> R): R |
getOrNull |
fun getOrNull(): T? |
getOrThrow |
fun getOrThrow(): T |
isFailure |
fun isFailure(): Boolean |
isSuccess |
fun isSuccess(): Boolean |
map |
fun <U> map(f: (T) -> U): Try<U> |
mapFailure |
fun mapFailure(f: (Throwable) -> Throwable): Try<T> |
onFailure |
fun onFailure(f: (Throwable) -> Unit): Try<T> |
onSuccess |
fun onSuccess(f: (T) -> Unit): Try<T> |
toOption |
fun toOption(): Option<T> |
invoke |
operator fun invoke(t: Throwable): Try<Unit>operator fun <T> invoke(f: () -> T): Try<T> |
flatten |
fun <T> Try<Try<T>>.flatten(): Try<T> |
getOrElse |
fun <U, T : U> Try<T>.getOrElse(f: (Throwable) -> U): U |
recover |
fun <U, T : U> Try<T>.recover(f: (Throwable) -> U): Try<U> |
recoverWith |
fun <U, T : U> Try<T>.recoverWith(f: (Throwable) -> Try<U>): Try<U> |