S - the type of stateE - the type of eventpublic interface StateMachineAccess<S,E>
StateMachine to allow more programmetic
access to underlying functionality.| Modifier and Type | Method and Description |
|---|---|
void |
doWithAllRegions(StateMachineFunction<StateMachineAccess<S,E>> stateMachineAccess)
Execute given
StateMachineFunction with all recursive regions. |
void |
setRelay(StateMachine<S,E> stateMachine)
Sets the relay state machine.
|
void doWithAllRegions(StateMachineFunction<StateMachineAccess<S,E>> stateMachineAccess)
StateMachineFunction with all recursive regions.stateMachineAccess - the state machine accessvoid setRelay(StateMachine<S,E> stateMachine)
stateMachine - the state machine