| Interface | Description |
|---|---|
| Guard<S,E> |
Guards are typically considered as guard conditions which affect the
behaviour of a state machine by enabling actions or transitions only when they
evaluate to TRUE and disabling them when they evaluate to
FALSE. |
| ReactiveGuard<S,E> |
Reactive counterpart of a
Guard being simply a Function of a
return type of a Mono wrapping Boolean. |
| Class | Description |
|---|---|
| Guards |
Guard Utilities.
|
| SpelExpressionGuard<S,E> |
Guard which uses Spring SpEL expression for condition evaluation. |